How to use properly VAO and VBO in a voxel engine References
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I\'m currently building a voxel engine (like Minecraft for example), and I\'m using opengl. The current design of the engine looks like this: class Map -> contains 2d ...
stackoverflow.com/questions/15278891/âhow-to-use-properly... -
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How to use properly VAO and VBO in a voxel engine. 0. Does a VAO remember both a EBO/IBO (elements or indices) and a VBO? question feed.
stackoverflow.com/.../do-you-need-a-vao-âfor-each-vbo -
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... I\'m working on a small voxel engine. ... but first I want to get the base of the engine right). I use one VAO and two VBOs for each ... use VBO with index arrays ...
www.opengl.org/discussion_boards/âshowthread.php/176129... -
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Problem with game design implementing VBO and VAO ... (just a 100x100 block) cave with a voxel engine, ... I don\'t use VAO\'s because I discovered that some common ...
www.gamedev.net/topic/645526-problem-âwith-game-design... -
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The only way to go is to use a proper voxel editor and a ... are shooting yourself in the foot because for a proper voxel engine it ... and pack into VBO(s ...
www.doomworld.com/vb/source-ports/52767-âvoxel-doom-port/3 -
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It\'s a simple voxel engine in Java with the LWJGL library. ... creating a VBO with the coordinate s, ... You should use a transformation phase.
www.opengl.org/.../179661-Voxel-engine-âoptimalisation -
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Hi, i try to make a Voxel Engine. I have a VAO that have a VBO. ... Here I\'d use no VAO. Is this right? And is this a good way to render my cubes?
www.java-gaming.org/âindex.php?topic=27399.0 -
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Voxel engine, storage of blocks ... apply those with a textur e atlas into a VBO. ... storage costs that may pop up with voxel terrain, investigating the use of data ...
www.gamedev.net/topic/640958-voxel-âengine-storage-of-blocks -
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I use R32f because I have 1-D a rray and I want a 1-D sampler of floats. GL. ... Then I update my VAO. ... Voxel Engine built with OpenTK / C#.
www.opentk.com/node/2041 -
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... Iâve actually made some pretty sweet progress on my Voxel Engine a nd ... ; // we won\'t use ... list again gridVAO = new VAO (program, new VBO ...
giawa.com/journal-entry-10-editor-rev-1 -
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