search results

  1. I\'m currently building a voxel engine (like Minecraft for example), and I\'m using opengl. The current design of the engine looks like this: class Map -> contains 2d ...
    stackoverflow.com/questions/15278891/​how-to-use-properly... - Cached
  2. How to use properly VAO and VBO in a voxel engine. 0. Does a VAO remember both a EBO/IBO (elements or indices) and a VBO? question feed.
    stackoverflow.com/.../do-you-need-a-vao-​for-each-vbo - Cached
  3. ... I\'m working on a small voxel engine. ... but first I want to get the base of the engine right). I use one VAO and two VBOs for each ... use VBO with index arrays ...
    www.opengl.org/discussion_boards/​showthread.php/176129... - Cached
  4. Problem with game design implementing VBO and VAO ... (just a 100x100 block) cave with a voxel engine, ... I don\'t use VAO\'s because I discovered that some common ...
    www.gamedev.net/topic/645526-problem-​with-game-design... - Cached
  5. The only way to go is to use a proper voxel editor and a ... are shooting yourself in the foot because for a proper voxel engine it ... and pack into VBO(s ...
    www.doomworld.com/vb/source-ports/52767-​voxel-doom-port/3 - Cached
  6. It\'s a simple voxel engine in Java with the LWJGL library. ... creating a VBO with the coordinate s, ... You should use a transformation phase.
    www.opengl.org/.../179661-Voxel-engine-​optimalisation - Cached
  7. Hi, i try to make a Voxel Engine. I have a VAO that have a VBO. ... Here I\'d use no VAO. Is this right? And is this a good way to render my cubes?
    www.java-gaming.org/​index.php?topic=27399.0 - Cached
  8. Voxel engine, storage of blocks ... apply those with a textur e atlas into a VBO. ... storage costs that may pop up with voxel terrain, investigating the use of data ...
    www.gamedev.net/topic/640958-voxel-​engine-storage-of-blocks - Cached
  9. I use R32f because I have 1-D a rray and I want a 1-D sampler of floats. GL. ... Then I update my VAO. ... Voxel Engine built with OpenTK / C#.
    www.opentk.com/node/2041 - Cached
  10. ... I’ve actually made some pretty sweet progress on my Voxel Engine a nd ... ; // we won\'t use ... list again gridVAO = new VAO (program, new VBO ...
    giawa.com/journal-entry-10-editor-rev-1 - Cached